Hello, I can’t figure out one thing and am looking for advice.
A year ago, I had a desire to parse one browser game, and make my own pirate server(without donation).Now it has been covered, but it was called Fairy tail Rpg.It was another browser from Esprit Games.Therefore, I turned to one forum for advice, and there I was advised to learn html and js.There were no problems with this and I already quite understand them, but I still did not understand how to disassemble the game? The knowledge of html didn’t help me in any way.I heard about the analysis of the network protocol and other things, but I don’t know where to start.How do I disassemble the browser and make my own pirated server?
p.s.

1 Answers 1

Making your own pirate server is completely different.
Replace packages when working with a live server - in any browser you can see what goes away in the requests and write"your client", which sends requests, checking which are validated and which are not.

There are no problems with this arose and I already quite understand them, but I still did not understand how to disassemble the game?

If you don’t have an understanding of how to parse a game, then you don’t quite understand html/js.Draw frames on js and figure out how js work with http(ajax/etc) - different levels of proceedings.
  • So it is, I understand, but not so much, but in Js, even more so.I just realized that maybe I was going in the wrong direction and wanted to know if I should continue.But I didn’t know anything about packet swapping. – Confusing Hillbilly Oct 29 '19 at 20:22
  • wanted to know whether to continue

    Who knows besides you whether to continue.
    And if the server is already closed now, how are you going to parse it? do you have source
    – Gifted Grebe Oct 30 '19 at 02:41