- Open source lua script that runs locally on the user's machine and works with sensitive data(passwords, logins from game accounts)
- The recent merging of one of the script developers under the same platform as me.(he just merged user json with passwords into the network)
How to encrypt user passwords so that they can then be decrypted to the source string?
Salt can be stolen(since the open source script), how to generate it dynamically, and most importantly, to store, salt is also not an option, the algorithm will be stolen.
One option is encryption on the side(server), but there are two problems:
- The script does not pay for itself and is completely free, there is no money for the server
- Users are unlikely to trust external encryption.